//  @ Project : GagalPanen
//  @ File Name : map.cpp
//  @ Date : 3/9/2011
//  @ Author : Denis, Irvan
//
//

#include <fstream>
#include "map.hpp"

Map::Map(GameInterface* game) : game_(game) {
  
}

Map::Map(GameInterface* game, std::istream& is) : game_(game) {
  
}

void Map::save(std::ostream& os) {
  
}

